插件手册:uskyblock:配置

This is the default config. When the config is merged from an older version it will loose the explanation (everthing what starts with a #) You can redownload a new copy here with the explanations and save it as a .yml file

<html> <div><div><pre><span># The language used in the plugin (en is default).</span> <span>language</span><span>:</span> <span>en</span> <span>options</span><span>:</span>

<span>general</span><span>:</span>
  <span># [integer] The max number of players allowed in a single party. (including the leader)</span>
  <span>maxPartySize</span><span>:</span> <span>4</span>
  <span># [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded)</span>
  <span>cooldownInfo</span><span>:</span> <span>20</span>
  <span># [integer] The time in seconds before a player can use the /island restart command again.</span>
  <span>cooldownRestart</span><span>:</span> <span>30</span>
  <span># [integer] The time in seconds before a player can use the /island biome command again.</span>
  <span>biomeChange</span><span>:</span> <span>180</span>
  <span># [integer] The number of milliseconds between the same notification is sent to the player.</span>
  <span># This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc.</span>
  <span>maxSpam</span><span>:</span> <span>2000</span>
  <span># [string] The name of the skyblock world, will be automatically generated if it doesn't exist.</span>
  <span>worldName</span><span>:</span> <span>skyworld</span>
  <span># [integer] Area around 0,0 where islands will not be created to protect spawn.</span>
  <span>spawnSize</span><span>:</span> <span>64</span>
<span>island</span><span>:</span>
  <span># [integer] The y-coordinate (height) where islands are spawned.</span>
  <span>height</span><span>:</span> <span>150</span>
  <span># [integer] The number of blocks between islands.</span>
  <span>distance</span><span>:</span> <span>128</span>
  <span># [integer] The size of the protective region for each island. Can't be higher than 'distance'</span>
  <span># and MUST be divisible by 32 if you intend to use nether.</span>
  <span>protectionRange</span><span>:</span> <span>128</span>
  <span># [filename] The schematic to use for island generation.</span>
  <span># Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.</span>
  <span>schematicName</span><span>:</span> <span>default</span>
  <span># [true/false] If true, remove all hostile mobs when a player teleports back to their island.</span>
  <span>removeCreaturesByTeleport</span><span>:</span> <span>false</span>
  <span># [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY.</span>
  <span># default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red &amp; brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign.</span>
  <span>chestItems</span><span>:</span> <span>79</span><span>:</span><span>2</span> <span>360</span><span>:</span><span>1</span> <span>81</span><span>:</span><span>1</span> <span>327</span><span>:</span><span>1</span> <span>40</span><span>:</span><span>1</span> <span>39</span><span>:</span><span>1</span> <span>361</span><span>:</span><span>1</span> <span>338</span><span>:</span><span>1</span> <span>323</span><span>:</span><span>1</span>
  <span># [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players)</span>
  <span>addExtraItems</span><span>:</span> <span>true</span>
  <span># [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn</span>
  <span>islandTeleportDelay</span><span>:</span> <span>2</span>
  <span># Allow PvP on the island</span>
  <span>allowPvP</span><span>:</span> <span>deny</span>
  <span>#[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock)</span>
  <span>allowIslandLock</span><span>:</span> <span>true</span>
  <span># [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance</span>
  <span># Set to false if you have performance issues</span>
  <span>useIslandLevel</span><span>:</span> <span>true</span>
  <span># [true/false] Whether or not /is top should be available.</span>
  <span>useTopTen</span><span>:</span> <span>true</span>
  <span># [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top</span>
  <span>topTenTimeout</span><span>:</span> <span>20</span>
  <span># [integer] The time in minutes for refreshing/recalculating the score for players on their island</span>
  <span># set to 0 to disabled</span>
  <span>autoRefreshScore</span><span>:</span> <span>0</span>
  <span># [true/false] Whether or not to include island-members on the top-ten scoreboard</span>
  <span>topTenShowMembers</span><span>:</span> <span>true</span>
  <span># [true/false] Whether or not to try and fix flat-land issues when players join the server</span>
  <span># Note: will make the PlayerJoin event take longer.</span>
  <span>fixFlatland</span><span>:</span> <span>false</span>
  <span># The format used in /islandtalk chat messages</span>
  <span>chat</span><span>-</span><span>format</span><span>:</span> <span>'&amp;9SKY &amp;r{DISPLAYNAME} &amp;f&gt;&amp;d {MESSAGE}'</span>
  <span># How many entries to remember in the island-log</span>
  <span>log</span><span>-</span><span>size</span><span>:</span> <span>10</span>
  <span># Limits the spawning</span>
  <span>spawn</span><span>-</span><span>limits</span><span>:</span>
    <span># [true/false] if true, the limits below will limit spawning</span>
    <span>enabled</span><span>:</span> <span>true</span>
    <span># how many animals can be spawned within an island</span>
    <span>animals</span><span>:</span> <span>48</span>
    <span># how many monsters can be spawned on an island</span>
    <span>monsters</span><span>:</span> <span>50</span>
    <span># how many villagers can be spawned on an island</span>
    <span>villagers</span><span>:</span> <span>16</span>
    <span># how many snowmen and iron-golems can be spawned on an island</span>
    <span>golems</span><span>:</span> <span>5</span>
  <span># [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more</span>
  <span># Only checked if 'addExtraItems' is set to true.</span>
  <span># [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY</span>
  <span># When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus</span>
  <span>extraPermissions</span><span>:</span>
    <span>smallbonus</span><span>:</span> <span>'4:16 320:5'</span>
    <span>mediumbonus</span><span>:</span> <span>'50:16 327:1'</span>
    <span>largebonus</span><span>:</span> <span>'3:5 12:5'</span>
    <span>giantbonus</span><span>:</span> <span>'2:1 110:1'</span>
    <span>extremebonus</span><span>:</span> <span>'352:8 263:4'</span>
    <span>donorbonus</span><span>:</span> <span>'261:1 262:32 272:1'</span>
<span>extras</span><span>:</span>
  <span># [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.</span>
  <span># NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command</span>
  <span>sendToSpawn</span><span>:</span> <span>false</span>
  <span># [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently</span>
  <span># turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).</span>
  <span>obsidianToLava</span><span>:</span> <span>true</span>
<span># Contains flags for enabling PROTECTION of various mechanics.</span>
<span>protection</span><span>:</span>
  <span># Whether or not, items dropped on the ground should be limited to party-members.</span>
  <span>item</span><span>-</span><span>drops</span><span>:</span> <span>true</span>
  <span># If true, only creepers targeting party-members will explode</span>
  <span>creepers</span><span>:</span> <span>true</span>
  <span># If true, Withers will be limited to harming island-members/island blocks.</span>
  <span>withers</span><span>:</span> <span>true</span>
  <span># Whether or not the plugin will try to protect the player from accidentally extinguishing lava</span>
  <span>protect</span><span>-</span><span>lava</span><span>:</span> <span>true</span>
  <span># Whether or not portalling to the nether roof should be blocked.</span>
  <span>nether</span><span>-</span><span>roof</span><span>:</span> <span>true</span>
  <span>visitors</span><span>:</span>
    <span># Protect visitors from trampling your crop</span>
    <span>trampling</span><span>:</span> <span>true</span>
    <span># Protect against visitors attacked animals</span>
    <span>kill</span><span>-</span><span>animals</span><span>:</span> <span>true</span>
    <span># Protect against visitors attacking monsters</span>
    <span>kill</span><span>-</span><span>monsters</span><span>:</span> <span>true</span>
    <span># Protect from shearing</span>
    <span>shearing</span><span>:</span> <span>true</span>
    <span># Protect from villager-trading</span>
    <span>villager</span><span>-</span><span>trading</span><span>:</span> <span>true</span>
    <span># Whether or not visitors are protected from fall damage</span>
    <span>fall</span><span>:</span> <span>true</span>
    <span># Whether or not visitors are protected from fire damage (incl. lava)</span>
    <span>fire</span><span>-</span><span>damage</span><span>:</span> <span>true</span>
    <span># Whether or not visitors should be allowed to drop items</span>
    <span>item</span><span>-</span><span>drops</span><span>:</span> <span>true</span>
    <span># Warns online members when a player visits the island.</span>
    <span>warn</span><span>-</span><span>on</span><span>-</span><span>warp</span><span>:</span> <span>true</span>
    <span># Whether or not to actively block banned players from entering an island (by walking/flying).</span>
    <span>block</span><span>-</span><span>banned</span><span>-</span><span>entry</span><span>:</span> <span>true</span>
    <span># Whether or not visitors can use portals (default: false)</span>
    <span>use</span><span>-</span><span>portals</span><span>:</span> <span>false</span>
<span>party</span><span>:</span>
  <span># The number of ticks before an invite timeouts (20 ticks per sec.)</span>
  <span>invite</span><span>-</span><span>timeout</span><span>:</span> <span>600</span>
  <span># The format used in /partytalk chat messages</span>
  <span>chat</span><span>-</span><span>format</span><span>:</span> <span>'&amp;9PARTY &amp;r{DISPLAYNAME} &amp;f&gt;&amp;b {MESSAGE}'</span>
<span># This section provide some performance tweaking configs</span>
<span>advanced</span><span>:</span>
  <span># If true, display-name is looked up (might be performance intensive).</span>
  <span>useDisplayNames</span><span>:</span> <span>false</span>
  <span># [number] The threshold for purging islands.</span>
  <span># any island with a level above this, is spared.</span>
  <span>purgeLevel</span><span>:</span> <span>10</span>
  <span># [seconds] The number of seconds for confirming a command by</span>
  <span># re-executing it (/is leave, /is restart).</span>
  <span>confirmTimeout</span><span>:</span> <span>10</span>
<span># Section about restarting your island (or accepting an invite).</span>
<span>restart</span><span>:</span>
  <span># Clears the player's inventory on island create/restart</span>
  <span>clearInventory</span><span>:</span> <span>true</span>
  <span># Clears the player's armor on island create/restart</span>
  <span>clearArmor</span><span>:</span> <span>true</span>
  <span># Clears the player's enderchest on island create/restart</span>
  <span>clearEnderChest</span><span>:</span> <span>true</span>
  <span># [ticks] The number of ticks to wait, before porting the player back</span>
  <span># on /is restart or /is create (default: 40)</span>
  <span>teleportDelay</span><span>:</span> <span>20</span>
  <span># [true/false] Whether or not the player should be auto teleported to the island when it's ready</span>
  <span>teleportWhenReady</span><span>:</span> <span>true</span>
  <span># list of commands to execute after island-creation</span>
  <span># i.e.</span>
  <span># - me Jumps with &amp;ajoy</span>
  <span>extra</span><span>-</span><span>commands</span><span>:</span> <span>[]</span>

<span># List of selections for /is create and /is restart</span> <span># the nodes under island-schemes must match the schematic-names from the schematics folder.</span> <span>island</span><span>-</span><span>schemes</span><span>:</span>

<span># name of the schematic</span>
<span>default</span><span>:</span>
  <span># permission needed to use island</span>
  <span>permission</span><span>:</span> <span>usb</span><span>.</span><span>island</span><span>.</span><span>create</span>
  <span># small discription of the island</span>
  <span>description</span><span>:</span> <span>The</span> <span>default</span> <span>uSkyBlock</span> <span>island</span>
  <span># item to display in the GUI</span>
  <span>displayItem</span><span>:</span> <span>SAPLING</span>
  <span># optional, default true (true enabled in GUI, false disabled in GUI)</span>
  <span>enabled</span><span>:</span> <span>true</span>
  <span># optional, must be listed in ascending order</span>
  <span>index</span><span>:</span> <span>2</span>
  <span># optional extra's that can be given per island</span>
  <span>extraItems</span><span>:</span> <span>''</span>
  <span>maxPartySize</span><span>:</span> <span>4</span>
  <span>animals</span><span>:</span> <span>48</span>
  <span>monsters</span><span>:</span> <span>50</span>
  <span>villagers</span><span>:</span> <span>16</span>
  <span>golems</span><span>:</span> <span>5</span>
<span>skySMP</span><span>:</span>
  <span>permission</span><span>:</span> <span>usb</span><span>.</span><span>schematic</span><span>.</span><span>skysmp</span>
  <span>description</span><span>:</span> <span>The</span> <span>original</span> <span>SkySMP</span> <span>island</span>
  <span>displayItem</span><span>:</span> <span>GRASS</span>
  <span>extraItems</span><span>:</span> <span>'OBSIDIAN:14 FLINT_AND_STEEL:1'</span>

<span># This section allows donors to get specific perks</span> <span>#donor-perks:</span> <span># usb:</span> <span># donor:</span> <span># example:</span> <span># # permission: usb.donor.example will give the below extra items</span> <span># maxPartySize: 5</span> <span># schematics: [LargeIsland]</span> <span># animals: 60</span> <span># monsters: 100</span> <span># villagers: 24</span> <span># rewardBonus: 0.5</span> <span># hungerReduction: 0.5</span>

<span>confirmation</span><span>:</span>

<span># [true/false] Whether to require confirmation (i.e. repeating the command twice).</span>
<span>is</span> <span>leave</span><span>:</span> <span>true</span>
<span># [true/false] Whether to require confirmation (i.e. repeating the command twice).</span>
<span>is</span> <span>restart</span><span>:</span> <span>true</span>

<span>asyncworldedit</span><span>:</span>

<span># Supports disabling the detection of AWE</span>
<span>enabled</span><span>:</span> <span>true</span>
<span># Show progress to the user every 5 seconds</span>
<span>progressEveryMs</span><span>:</span> <span>5000</span>
<span># Or 20pct (what-ever comes first)</span>
<span>progressEveryPct</span><span>:</span> <span>20</span>
<span>watchDog</span><span>:</span>
  <span># The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.)</span>
  <span>timeout</span><span>:</span> <span>15</span><span>s</span>
  <span># The number of ms between each heartbeat</span>
  <span>heartBeatMs</span><span>:</span> <span>2000</span>

<span>worldguard</span><span>:</span>

<span>entry</span><span>-</span><span>message</span><span>:</span> <span>true</span>
<span>exit</span><span>-</span><span>message</span><span>:</span> <span>true</span>

<span>nether</span><span>:</span>

<span>enabled</span><span>:</span> <span>true</span>
<span>terraform</span><span>-</span><span>enabled</span><span>:</span> <span>true</span>
<span># The distance to search for valid terra-form location.</span>
<span>terraform</span><span>-</span><span>distance</span><span>:</span> <span>7</span>
<span>height</span><span>:</span> <span>75</span>
<span>lava</span><span>-</span><span>level</span><span>:</span> <span>7</span>
<span>activate</span><span>-</span><span>at</span><span>:</span>
  <span>level</span><span>:</span> <span>100</span>
<span>schematicName</span><span>:</span> <span>uSkyBlockNether</span>
<span># The probability of forming blocks</span>
<span>terraform</span><span>:</span>
  <span>NETHERRACK</span><span>:</span>
    <span>-</span> <span>'{p=0.7}NETHERRACK'</span>
    <span>-</span> <span>'{p=0.15}NETHERRACK'</span>
    <span>-</span> <span>'{p=0.05}QUARTZ_ORE'</span>
    <span>-</span> <span>'{p=0.05}SOUL_SAND'</span>
  <span>QUARTZ_ORE</span><span>:</span>
    <span>-</span> <span>'{p=0.50}QUARTZ_ORE'</span>
    <span>-</span> <span>'{p=0.10}QUARTZ_ORE'</span>
  <span>SOUL_SAND</span><span>:</span>
    <span>-</span> <span>'{p=0.70}SOUL_SAND'</span>
    <span>-</span> <span>'{p=0.10}SOUL_SAND'</span>
  <span>GRAVEL</span><span>:</span>
    <span>-</span> <span>'{p=0.60}GRAVEL'</span>
    <span>-</span> <span>'{p=0.10}GRAVEL'</span>
    <span>-</span> <span>'{p=0.05}SOUL_SAND'</span>
  <span>GLOWSTONE</span><span>:</span>
    <span>-</span> <span>'{p=0.85}GLOWSTONE'</span>
    <span>-</span> <span>'{p=0.15}GLOWSTONE'</span>
<span>spawn</span><span>-</span><span>chances</span><span>:</span>
  <span>enabled</span><span>:</span> <span>true</span>
  <span>wither</span><span>:</span> <span>0</span><span>.</span><span>20</span>
  <span>skeleton</span><span>:</span> <span>0</span><span>.</span><span>10</span>
  <span>blaze</span><span>:</span> <span>0</span><span>.</span><span>20</span>

<span>tool</span><span>-</span><span>menu</span><span>:</span>

<span>enabled</span><span>:</span> <span>true</span>
<span>tool</span><span>:</span> <span>SAPLING</span>
<span>commands</span><span>:</span>
  <span>CHEST</span><span>:</span> <span>'island'</span>
  <span>BEDROCK</span><span>:</span> <span>'island spawn'</span>
  <span>WORKBENCH</span><span>:</span> <span>'challenges'</span>

<span># Placeholders - enable these to get placeholder substitution</span> <span># usb_version</span> <span># usb_island_level, usb_island_rank, usb_island_partysize_max, usb_island_partysize</span> <span># usb_island_leader, usb_island_bans, usb_island_members, usb_island_trustees</span> <span># usb_island_biome, usb_island_schematic</span> <span># usb_island_location, usb_island_location_x, usb_island_location_y, usb_island_location_z</span> <span># usb_island_golems_max, usb_island_monsters_max, usb_island_animals_max, usb_island_villagers_max,</span> <span># usb_island_golems, usb_island_monsters, usb_island_animals, usb_island_villagers</span> <span>placeholder</span><span>:</span>

<span># Hooks into MVdWPlaceholderAPI</span>
<span>mvdwplaceholderapi</span><span>:</span> <span>false</span>
<span># uSkyBlock native placeholders for chat messages and format</span>
<span>chatplaceholder</span><span>:</span> <span>false</span>
<span># uSkyBlock native placeholders for server-commands</span>
<span>servercommandplaceholder</span><span>:</span> <span>false</span>

<span># DO NOT TOUCH THE FIELDS BELOW</span> <span>version</span><span>:</span> <span>49</span> <span>force</span><span>-</span><span>replace</span><span>:</span>

<span>options</span><span>.</span><span>party</span><span>.</span><span>invite</span><span>-</span><span>timeout</span><span>:</span> <span>100</span>
<span>options</span><span>.</span><span>island</span><span>.</span><span>islandTeleportDelay</span><span>:</span> <span>5</span>
<span>options</span><span>.</span><span>island</span><span>.</span><span>useOldIslands</span><span>:</span> <span>false</span>
<span>options</span><span>.</span><span>island</span><span>.</span><span>schematicName</span><span>:</span> <span>yourschematichere</span>

<span>move</span><span>-</span><span>nodes</span><span>:</span>

<span>options</span><span>.</span><span>restart</span><span>.</span><span>confirmation</span><span>:</span> <span>confirmation</span><span>.</span><span>is</span> <span>restart</span>
<span>options</span><span>.</span><span>party</span><span>.</span><span>leave</span><span>.</span><span>confirmation</span><span>:</span> <span>confirmation</span><span>.</span><span>is</span> <span>leave</span>

</pre></div> </div> </html> See 外部链接 for a more detailed information about the coming changes.

  • 插件手册/uskyblock/配置.txt
  • 最后更改: 2018/04/04 23:01
  • 不是西莉卡,是N酱