This is the default config. When the config is merged from an older version it will loose the explanation (everthing what starts with a #) You can redownload a new copy here with the explanations and save it as a .yml file
# The language used in the plugin (en is default). language: en options: general: # [integer] The max number of players allowed in a single party. (including the leader) maxPartySize: 4 # [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded) cooldownInfo: 20 # [integer] The time in seconds before a player can use the /island restart command again. cooldownRestart: 30 # [integer] The time in seconds before a player can use the /island biome command again. biomeChange: 180 # [integer] The number of milliseconds between the same notification is sent to the player. # This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc. maxSpam: 2000 # [string] The name of the skyblock world, will be automatically generated if it doesn't exist. worldName: skyworld # [integer] Area around 0,0 where islands will not be created to protect spawn. spawnSize: 64 island: # [integer] The y-coordinate (height) where islands are spawned. height: 150 # [integer] The number of blocks between islands. distance: 128 # [integer] The size of the protective region for each island. Can't be higher than 'distance' # and MUST be divisible by 32 if you intend to use nether. protectionRange: 128 # [filename] The schematic to use for island generation. # Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below. schematicName: default # [true/false] If true, remove all hostile mobs when a player teleports back to their island. removeCreaturesByTeleport: false # [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY. # default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign. chestItems: 79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1 # [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players) addExtraItems: true # [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn islandTeleportDelay: 2 # Allow PvP on the island allowPvP: deny #[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock) allowIslandLock: true # [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance # Set to false if you have performance issues useIslandLevel: true # [true/false] Whether or not /is top should be available. useTopTen: true # [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top topTenTimeout: 20 # [integer] The time in minutes for refreshing/recalculating the score for players on their island # set to 0 to disabled autoRefreshScore: 0 # [true/false] Whether or not to include island-members on the top-ten scoreboard topTenShowMembers: true # [true/false] Whether or not to try and fix flat-land issues when players join the server # Note: will make the PlayerJoin event take longer. fixFlatland: false # The format used in /islandtalk chat messages chat-format: '&9SKY &r{DISPLAYNAME} &f>&d {MESSAGE}' # How many entries to remember in the island-log log-size: 10 # Limits the spawning spawn-limits: # [true/false] if true, the limits below will limit spawning enabled: true # how many animals can be spawned within an island animals: 48 # how many monsters can be spawned on an island monsters: 50 # how many villagers can be spawned on an island villagers: 16 # how many snowmen and iron-golems can be spawned on an island golems: 5 # [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more # Only checked if 'addExtraItems' is set to true. # [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY # When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus extraPermissions: smallbonus: '4:16 320:5' mediumbonus: '50:16 327:1' largebonus: '3:5 12:5' giantbonus: '2:1 110:1' extremebonus: '352:8 263:4' donorbonus: '261:1 262:32 272:1' extras: # [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login. # NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command sendToSpawn: false # [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently # turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals). obsidianToLava: true # Contains flags for enabling PROTECTION of various mechanics. protection: # Whether or not, items dropped on the ground should be limited to party-members. item-drops: true # If true, only creepers targeting party-members will explode creepers: true # If true, Withers will be limited to harming island-members/island blocks. withers: true # Whether or not the plugin will try to protect the player from accidentally extinguishing lava protect-lava: true # Whether or not portalling to the nether roof should be blocked. nether-roof: true visitors: # Protect visitors from trampling your crop trampling: true # Protect against visitors attacked animals kill-animals: true # Protect against visitors attacking monsters kill-monsters: true # Protect from shearing shearing: true # Protect from villager-trading villager-trading: true # Whether or not visitors are protected from fall damage fall: true # Whether or not visitors are protected from fire damage (incl. lava) fire-damage: true # Whether or not visitors should be allowed to drop items item-drops: true # Warns online members when a player visits the island. warn-on-warp: true # Whether or not to actively block banned players from entering an island (by walking/flying). block-banned-entry: true # Whether or not visitors can use portals (default: false) use-portals: false party: # The number of ticks before an invite timeouts (20 ticks per sec.) invite-timeout: 600 # The format used in /partytalk chat messages chat-format: '&9PARTY &r{DISPLAYNAME} &f>&b {MESSAGE}' # This section provide some performance tweaking configs advanced: # If true, display-name is looked up (might be performance intensive). useDisplayNames: false # [number] The threshold for purging islands. # any island with a level above this, is spared. purgeLevel: 10 # [seconds] The number of seconds for confirming a command by # re-executing it (/is leave, /is restart). confirmTimeout: 10 # Section about restarting your island (or accepting an invite). restart: # Clears the player's inventory on island create/restart clearInventory: true # Clears the player's armor on island create/restart clearArmor: true # Clears the player's enderchest on island create/restart clearEnderChest: true # [ticks] The number of ticks to wait, before porting the player back # on /is restart or /is create (default: 40) teleportDelay: 20 # [true/false] Whether or not the player should be auto teleported to the island when it's ready teleportWhenReady: true # list of commands to execute after island-creation # i.e. # - me Jumps with &ajoy extra-commands: [] # List of selections for /is create and /is restart # the nodes under island-schemes must match the schematic-names from the schematics folder. island-schemes: # name of the schematic default: # permission needed to use island permission: usb.island.create # small discription of the island description: The default uSkyBlock island # item to display in the GUI displayItem: SAPLING # optional, default true (true enabled in GUI, false disabled in GUI) enabled: true # optional, must be listed in ascending order index: 2 # optional extra's that can be given per island extraItems: '' maxPartySize: 4 animals: 48 monsters: 50 villagers: 16 golems: 5 skySMP: permission: usb.schematic.skysmp description: The original SkySMP island displayItem: GRASS extraItems: 'OBSIDIAN:14 FLINT_AND_STEEL:1' # This section allows donors to get specific perks #donor-perks: # usb: # donor: # example: # # permission: usb.donor.example will give the below extra items # maxPartySize: 5 # schematics: [LargeIsland] # animals: 60 # monsters: 100 # villagers: 24 # rewardBonus: 0.5 # hungerReduction: 0.5 confirmation: # [true/false] Whether to require confirmation (i.e. repeating the command twice). is leave: true # [true/false] Whether to require confirmation (i.e. repeating the command twice). is restart: true asyncworldedit: # Supports disabling the detection of AWE enabled: true # Show progress to the user every 5 seconds progressEveryMs: 5000 # Or 20pct (what-ever comes first) progressEveryPct: 20 watchDog: # The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.) timeout: 15s # The number of ms between each heartbeat heartBeatMs: 2000 worldguard: entry-message: true exit-message: true nether: enabled: true terraform-enabled: true # The distance to search for valid terra-form location. terraform-distance: 7 height: 75 lava-level: 7 activate-at: level: 100 schematicName: uSkyBlockNether # The probability of forming blocks terraform: NETHERRACK: - '{p=0.7}NETHERRACK' - '{p=0.15}NETHERRACK' - '{p=0.05}QUARTZ_ORE' - '{p=0.05}SOUL_SAND' QUARTZ_ORE: - '{p=0.50}QUARTZ_ORE' - '{p=0.10}QUARTZ_ORE' SOUL_SAND: - '{p=0.70}SOUL_SAND' - '{p=0.10}SOUL_SAND' GRAVEL: - '{p=0.60}GRAVEL' - '{p=0.10}GRAVEL' - '{p=0.05}SOUL_SAND' GLOWSTONE: - '{p=0.85}GLOWSTONE' - '{p=0.15}GLOWSTONE' spawn-chances: enabled: true wither: 0.20 skeleton: 0.10 blaze: 0.20 tool-menu: enabled: true tool: SAPLING commands: CHEST: 'island' BEDROCK: 'island spawn' WORKBENCH: 'challenges' # Placeholders - enable these to get placeholder substitution # usb_version # usb_island_level, usb_island_rank, usb_island_partysize_max, usb_island_partysize # usb_island_leader, usb_island_bans, usb_island_members, usb_island_trustees # usb_island_biome, usb_island_schematic # usb_island_location, usb_island_location_x, usb_island_location_y, usb_island_location_z # usb_island_golems_max, usb_island_monsters_max, usb_island_animals_max, usb_island_villagers_max, # usb_island_golems, usb_island_monsters, usb_island_animals, usb_island_villagers placeholder: # Hooks into MVdWPlaceholderAPI mvdwplaceholderapi: false # uSkyBlock native placeholders for chat messages and format chatplaceholder: false # uSkyBlock native placeholders for server-commands servercommandplaceholder: false # DO NOT TOUCH THE FIELDS BELOW version: 49 force-replace: options.party.invite-timeout: 100 options.island.islandTeleportDelay: 5 options.island.useOldIslands: false options.island.schematicName: yourschematichere move-nodes: options.restart.confirmation: confirmation.is restart options.party.leave.confirmation: confirmation.is leave