这是在 Mythic Mobs 中创建项目时所有可用选项的数据库。它们被放在 Options:-tag inside item-configurations.
Repairable: [true/false] (禁止附魔)
RepairCost: [number] (维修费用)
AppendType: [true/false] (附加类型)
Unbreakable: [true/false] (不毁)
HideFlags: [true/false] (隐藏信息)
PreventStacking: [true/false] (物品堆叠)
仅适用于玩家头型物品:
Player: [name]
SkinTexture: [url]
Options: SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==
Color: [R,G,B] OR [DyeColor]
Firework: Colors: - 255,0,255 - 0,0,0 FadeColors: - 200,0,0 Flicker: true Trail: true
ClothSlippers: Id: 301 Data: 0 Display: '&fCloth Slippers' Lore: - '' - 'So Soft!' - '' Enchantments: - DURABILITY:1 Options: Color: 200,200,200
许多可能的选择包括:
TestHead: Id: 397 Data: 3 Options: Player: Kjang
dat_item_though: Id: banner Data: 4 Display: '&c&lThe Banner&r' Lore: - '' - '&rIt<&sq>s the perfect stone.' - '&cNever question that.' - '' Amount: 8 Options: Color: 200,200,200 Unbreakable: true Enchantments: - DURABILITY:1 - ARROW_FIRE:10
一个烟花火箭的例子
FireworkGoBoom: Id: FIREWORK_ROCKET Display: 'Rocket' Firework: Colors: - 255,0,255 - 0,0,0 FadeColors: - 200,0,0 Flicker: true Trail: true