目录

Options

生物可选项


这是在 MythicMobs 中创建生物时所有可用选项的数据库。这些选项位于 Options 标签下,如下所示:

  1. VeryFastSkeleton:
  2.   Type: skeleton
  3.   Display: 'Very Fast Skeleton'
  4.   Options:
  5.   MovementSpeed: 0.3
  6.   NoDamageTicks: 50

通用选项

这些选项是通用的,无论生物类型如何都可以使用。 所有怪物都有效:(就算用机翻你也能看得懂,原文档反人的程度让我放弃了精校)

AlwaysShowName: [true/false]

始终显示名称:[真/假]


AttackSpeed: [number]

攻击速度:[数量]


ApplyInvisibility: [true/false] (4.9)

应用隐身:[真/假] (4.9)


Collidable: [true/false]

可碰撞:[真/假]


Despawn: [true/false]

自动消失:[真/假]


FollowRange: [value]

跟随范围:[值]


Glowing: [true/false]

发光:[真/假]


Invincible: [true/false]

无敌:[真/假]


Interactable: [true/false]

可互动:[真/假]


LockPitch: [true/false] (4.9)

锁距:[真/假] (4.9)


KnockbackResistance: [number]

击退抗性:[数量]


MaxCombatDistance: [number]

最大战斗距离:[数字]


MovementSpeed: [number]

移动速度:[数量]


NoAI: [true/false]

无AI:[真/假]


NoDamageTicks:[number]

受伤间隔:[]


NoGravity: [true/false]

无重力:[真/假]


PassthroughDamage: [true/false]

穿透伤害:[真/假]


Persistent: [true/false]

持久性:[真/假]


PreventItemPickup: [true/false]

防止物品拾取:[真/假]


PreventLeashing: [true/false]

防止拴绳:[真/假]


PreventMobKillDrops: [true/false]

防止暴民击杀掉落:[真/假]


PreventOtherDrops: [true/false]

防止其他掉落:[真/假]


PreventRandomEquipment: [true/false]

防止随机设备:[真/假]


PreventRenaming: [true/false]

防止重命名:[真/假]


PreventSunburn: [true/false]

防止日光伤害:[真/假]


RepeatAllSkills: [true/false]

重复所有技能:[真/假]

ShowHealth: [true/false]

显示血量:[真/假]


Silent: [true/false]

沉默:[真/假]


特定生物选项

这些是特定的生物选项,用于不同的生物类型。

Armor Stands____盔甲架

CanMove: [true/false] (4.9)

能移动: [真/假] (4.9)


CanTick: [true/false] (4.9)


HasArms: [true/false]

有武器:[真/假]


HasBasePlate: [true/false] (4.9)

有底板:[真/假] (4.9)


HasGravity: [true/false]

有重力:[真/假]


Invisible: [true/false]

隐形:[真/假]


ItemBody: [MythicItem Name]

物品护甲:[MythicItem名称]


ItemFeet: [MythicItem Name]

物品鞋子:[神话物品名称]


ItemHand: [MythicItem Name]

物品手:[神话物品名称]


ItemHead: [MythicItem Name]

物品头:[神话物品名称]


ItemLegs: [MythicItem Name]

物品腿:[神话物品名称]


Marker: [true/false]

标记:[真/假]


Small: [true/false]

盔甲架宝宝:[真/假]


Pose:姿势:

Head: [0,0,0] 头部:[0,0,0] Body: [0,0,0] 正文:[0,0,0] LeftArm: [0,0,0] 左臂:[0,0,0] RightArm: [0,0,0] 右臂:[0,0,0] LeftLeg: [0,0,0] 左腿:[0,0,0] RightLeg: [0,0,0] 右腿:[0,0,0]

所有这些值默认为零。 所有值都接受数字范围 - 请参见下面的示例。 请注意,这些姿势选项不会在 options-tag 下被识别,但必须像这样设置: Mob: Type: armor_stand Pose: Head: 0,50,0 Body: 0,10,10 LeftArm: 0 to 360,0,0 RightArm: 0 to 90,0,0

Bees 蜜蜂

Anger: [number] (4.9)

愤怒:[数字] (4.9)

—-

HasNectar: [true/false] (4.9)

有花蜜:[真/假] (4.9)


HasStung: [true/false] (4.9)

被蛰了:[真/假] (4.9)

Chicken 鸡

Jockey: [true/false]

骑师:[真/假]

Creepers

ExplosionRadius: [number]

爆炸半径:[数字]


FuseTicks: [number]

保险丝刻度:[数量]


SuperCharged: [true/false]

超级充电:[真/假]


PreventSuicide: [true/false]

预防自杀:[真/假]

Enderman 末影人

PreventTeleport: [true/false]

防止传送:[真/假]


HeldBlock: [Material]

持有块:[材料]

Experience_orb 经验球

Experience: [Number]

经验:[数量]

Falling Blocks 下落方块

Block: [Material type]

方块:[材料类型]


BlockData: [Number]

区块数据:[编号]


DropsItem: [true/false]

掉落物品:[真/假]


HurtsEntities: [true/false]

伤害实体:[真/假]


Fox 狐狸

FoxType: [Entity type] (4.9)

狐狸类型:[实体类型] (4.9)

Hoglin 疣猪兽

ImmuneToZombification: [true/false] (4.10)

免疫僵尸:[真/假] (4.10)


Huntable: [true/false] (4.10)

可搜索:[真/假] (4.10)

Horses, Donkeys, and Mules 马、驴和骡

HorseArmor: [armor_type]

马甲:[armor_type]


CarryingChest: [true/false]

携带箱:[真/假]


HorseColor: [horse_color]

马匹颜色:[horse_color]


Saddled: [true/false] 马鞍:[真/假]


HorseStyle: [horse_style]

马的风格:[horse_style]


Tamed: [true/false]

驯服:[真/假]


HorseType: [type]

马型:[类型]

Iron Golem 铁傀儡

PlayerCreated: [true/false]

玩家创建:[真/假]

Ocelots 豹猫

Ocelot: [type] (4.9)

豹猫:[类型] (4.9)

Panda 团子

MainGene: [Gene Type] (4.9)*

主基因:【基因类型】(4.9)*


HiddenGene: [Gene Type] (4.9)*

隐藏基因:[基因类型] (4.9)*

Piglin 猪灵

AbleToHunt: [true/false] (4.10)*

能够狩猎:[真/假] (4.10)*


ImmuneToZombification: [true/false] (4.10)*

免疫僵尸:[真/假] (4.10)*

Piglin Brutes 猪灵蛮兵

ImmuneToZombification: [true/false] (4.10)*

免疫僵尸:[真/假] (4.10)*

Pigs猪

Saddled: [true/false]*

马鞍:[真/假]*

Rabbits兔子

RabbitType: [rabbit_type]

兔子类型:[rabbit_type]


Baby: [true/false]

宝贝:[真/假]


IsKillerBunny: [true/false]

是杀手兔:[真/假]

Sheep羊

Sheared: [true/false]

剪切:[真/假]


Silverfish蠹虫

PreventBlockInfection: [true/false]

预防阻止感染:[真/假]

Snow Golem雪傀儡

Derp: [true/false]

德普:[真/假]


PreventSnowFormation: [true/false]

防止雪地形成:[真/假]

TNT

FuseTicks: [number]

保险丝刻度:[数量]


ExplosionYield: [number]

爆炸产量:[数量]


Incendiary: [true/false]

燃烧:[真/假]

Tropical Fish 热带鱼

Pattern: [type]

图案:[类型]


BodyColor: [color]

车身颜色:[颜色]


PatternColor: [color]

图案颜色:[颜色]

Villagers村民

HasTrades: [true/false]

有交易:[真/假]


Profession: [profession]

职业:【职业】


Type: [type]

类型:[类型]


Level: [level]

等级:[等级]

Zombies (all variants)僵尸(所有变种)

PreventJockeyMounts: [true/false] (4.9)

防止骑师坐骑:[真/假] (4.9)


PreventTransformation: [true/false] (4.8)

防止转换:[真/假] (4.8)


ReinforcementsChance: [number] 增援机会:[数量]

Zombie Villagers僵尸村民

Profession: [type]

职业:[类型]

Group specific options 特定群体选项

Breedable mobs可繁殖的生物

Age: [number]

年龄:[人数]


AgeLock: [true/false]

年龄锁定:[真/假]


Baby: [true/false]

宝贝:[真/假]

Colorable Mobs有色生物

用于羊和狼。 Color: [number]

颜色:[编号]

Neutral mobs中立生物

用于狼和僵尸猪人。 Angry: [true/false]

生气:[真/假]

Slimes & Magma Cubes史莱姆和岩浆方块

PreventSlimeSplit: [true/false]

防止SlimeSplit:[真/假]


Size: [number]

尺寸:[数量]

Tameable Mobs可驯服的怪物

Tameable: [true/false]

可驯服:[真/假]