这是在 MythicMobs 中创建生物时所有可用选项的数据库。这些选项位于 Options 标签下,如下所示:
VeryFastSkeleton: Type: skeleton Display: 'Very Fast Skeleton' Options: MovementSpeed: 0.3 NoDamageTicks: 50
这些选项是通用的,无论生物类型如何都可以使用。 所有怪物都有效:(就算用机翻你也能看得懂,原文档反人的程度让我放弃了精校)
AlwaysShowName: [true/false]
始终显示名称:[真/假]
AttackSpeed: [number]
攻击速度:[数量]
ApplyInvisibility: [true/false] (4.9)
应用隐身:[真/假] (4.9)
Collidable: [true/false]
可碰撞:[真/假]
Despawn: [true/false]
自动消失:[真/假]
FollowRange: [value]
跟随范围:[值]
Glowing: [true/false]
发光:[真/假]
Invincible: [true/false]
无敌:[真/假]
Interactable: [true/false]
可互动:[真/假]
LockPitch: [true/false] (4.9)
锁距:[真/假] (4.9)
KnockbackResistance: [number]
击退抗性:[数量]
MaxCombatDistance: [number]
最大战斗距离:[数字]
MovementSpeed: [number]
移动速度:[数量]
NoAI: [true/false]
无AI:[真/假]
NoDamageTicks:[number]
受伤间隔:[]
NoGravity: [true/false]
无重力:[真/假]
PassthroughDamage: [true/false]
穿透伤害:[真/假]
Persistent: [true/false]
持久性:[真/假]
PreventItemPickup: [true/false]
防止物品拾取:[真/假]
PreventLeashing: [true/false]
防止拴绳:[真/假]
PreventMobKillDrops: [true/false]
防止暴民击杀掉落:[真/假]
PreventOtherDrops: [true/false]
防止其他掉落:[真/假]
PreventRandomEquipment: [true/false]
防止随机设备:[真/假]
PreventRenaming: [true/false]
防止重命名:[真/假]
PreventSunburn: [true/false]
防止日光伤害:[真/假]
RepeatAllSkills: [true/false]
重复所有技能:[真/假]
ShowHealth: [true/false]
显示血量:[真/假]
Silent: [true/false]
沉默:[真/假]
这些是特定的生物选项,用于不同的生物类型。
CanMove: [true/false] (4.9)
能移动: [真/假] (4.9)
CanTick: [true/false] (4.9)
HasArms: [true/false]
有武器:[真/假]
HasBasePlate: [true/false] (4.9)
有底板:[真/假] (4.9)
HasGravity: [true/false]
有重力:[真/假]
Invisible: [true/false]
隐形:[真/假]
ItemBody: [MythicItem Name]
物品护甲:[MythicItem名称]
ItemFeet: [MythicItem Name]
物品鞋子:[神话物品名称]
ItemHand: [MythicItem Name]
物品手:[神话物品名称]
ItemHead: [MythicItem Name]
物品头:[神话物品名称]
ItemLegs: [MythicItem Name]
物品腿:[神话物品名称]
Marker: [true/false]
标记:[真/假]
Small: [true/false]
盔甲架宝宝:[真/假]
Pose:姿势:
Head: [0,0,0] 头部:[0,0,0] Body: [0,0,0] 正文:[0,0,0] LeftArm: [0,0,0] 左臂:[0,0,0] RightArm: [0,0,0] 右臂:[0,0,0] LeftLeg: [0,0,0] 左腿:[0,0,0] RightLeg: [0,0,0] 右腿:[0,0,0]
所有这些值默认为零。 所有值都接受数字范围 - 请参见下面的示例。 请注意,这些姿势选项不会在 options-tag 下被识别,但必须像这样设置: Mob: Type: armor_stand Pose: Head: 0,50,0 Body: 0,10,10 LeftArm: 0 to 360,0,0 RightArm: 0 to 90,0,0
Anger: [number] (4.9)
愤怒:[数字] (4.9)
—-
HasNectar: [true/false] (4.9)
有花蜜:[真/假] (4.9)
HasStung: [true/false] (4.9)
被蛰了:[真/假] (4.9)
Jockey: [true/false]
骑师:[真/假]
ExplosionRadius: [number]
爆炸半径:[数字]
FuseTicks: [number]
保险丝刻度:[数量]
SuperCharged: [true/false]
超级充电:[真/假]
PreventSuicide: [true/false]
预防自杀:[真/假]
PreventTeleport: [true/false]
防止传送:[真/假]
HeldBlock: [Material]
持有块:[材料]
Experience: [Number]
经验:[数量]
Block: [Material type]
方块:[材料类型]
BlockData: [Number]
区块数据:[编号]
DropsItem: [true/false]
掉落物品:[真/假]
HurtsEntities: [true/false]
伤害实体:[真/假]
FoxType: [Entity type] (4.9)
狐狸类型:[实体类型] (4.9)
ImmuneToZombification: [true/false] (4.10)
免疫僵尸:[真/假] (4.10)
Huntable: [true/false] (4.10)
可搜索:[真/假] (4.10)
HorseArmor: [armor_type]
马甲:[armor_type]
CarryingChest: [true/false]
携带箱:[真/假]
HorseColor: [horse_color]
马匹颜色:[horse_color]
Saddled: [true/false] 马鞍:[真/假]
HorseStyle: [horse_style]
马的风格:[horse_style]
Tamed: [true/false]
驯服:[真/假]
HorseType: [type]
马型:[类型]
PlayerCreated: [true/false]
玩家创建:[真/假]
Ocelot: [type] (4.9)
豹猫:[类型] (4.9)
MainGene: [Gene Type] (4.9)*
主基因:【基因类型】(4.9)*
HiddenGene: [Gene Type] (4.9)*
隐藏基因:[基因类型] (4.9)*
AbleToHunt: [true/false] (4.10)*
能够狩猎:[真/假] (4.10)*
ImmuneToZombification: [true/false] (4.10)*
免疫僵尸:[真/假] (4.10)*
ImmuneToZombification: [true/false] (4.10)*
免疫僵尸:[真/假] (4.10)*
Saddled: [true/false]*
马鞍:[真/假]*
RabbitType: [rabbit_type]
兔子类型:[rabbit_type]
Baby: [true/false]
宝贝:[真/假]
IsKillerBunny: [true/false]
是杀手兔:[真/假]
Sheared: [true/false]
剪切:[真/假]
PreventBlockInfection: [true/false]
预防阻止感染:[真/假]
Derp: [true/false]
德普:[真/假]
PreventSnowFormation: [true/false]
防止雪地形成:[真/假]
FuseTicks: [number]
保险丝刻度:[数量]
ExplosionYield: [number]
爆炸产量:[数量]
Incendiary: [true/false]
燃烧:[真/假]
Pattern: [type]
图案:[类型]
BodyColor: [color]
车身颜色:[颜色]
PatternColor: [color]
图案颜色:[颜色]
HasTrades: [true/false]
有交易:[真/假]
Profession: [profession]
职业:【职业】
Type: [type]
类型:[类型]
Level: [level]
等级:[等级]
PreventJockeyMounts: [true/false] (4.9)
防止骑师坐骑:[真/假] (4.9)
PreventTransformation: [true/false] (4.8)
防止转换:[真/假] (4.8)
ReinforcementsChance: [number] 增援机会:[数量]
Profession: [type]
职业:[类型]
Age: [number]
年龄:[人数]
AgeLock: [true/false]
年龄锁定:[真/假]
Baby: [true/false]
宝贝:[真/假]
用于羊和狼。 Color: [number]
颜色:[编号]
用于狼和僵尸猪人。 Angry: [true/false]
生气:[真/假]
PreventSlimeSplit: [true/false]
防止SlimeSplit:[真/假]
Size: [number]
尺寸:[数量]
Tameable: [true/false]
可驯服:[真/假]