差别
这里会显示出您选择的修订版和当前版本之间的差别。
两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 | ||
插件手册:prism:home [2020/12/14 17:18] – [棱镜(水表)插件指令] 豆豆豆豆豆 | 插件手册:prism:home [2021/01/14 01:13] (当前版本) – 水晶酱 | ||
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行 1: | 行 1: | ||
====== 棱镜(水表)插件权限组 ====== | ====== 棱镜(水表)插件权限组 ====== | ||
- | prism.help - 用户可以看到棱镜帮助文件。 | + | prism.help - 允许查看棱镜帮助列表。 |
prism.wand.* - 允许使用所有魔杖。 | prism.wand.* - 允许使用所有魔杖。 | ||
行 21: | 行 21: | ||
prism.parameters.* - 允许mod使用所有查找参数。子节点是参数名称,即radius或player | prism.parameters.* - 允许mod使用所有查找参数。子节点是参数名称,即radius或player | ||
- | prism.parameters.action | + | prism.parameters.action |
- | prism.parameters.before | + | prism.parameters.before |
- | prism.parameters.block | + | prism.parameters.block |
- | prism.parameters.entity | + | prism.parameters.entity |
- | prism.parameters.id | + | prism.parameters.id |
prism.parameters.keyword | prism.parameters.keyword | ||
- | prism.parameters.player | + | prism.parameters.player |
- | prism.parameters.radius | + | prism.parameters.radius |
- | prism.parameters.since | + | prism.parameters.since |
- | prism.parameters.world | + | prism.parameters.world |
- | prism.parameters.flag.* | + | prism.parameters.flag.* |
- | prism.parameters.flag.drain | + | prism.parameters.flag.drain |
- | prism.parameters.flag.drain-lava | + | prism.parameters.flag.drain-lava |
- | prism.parameters.flag.drain-water | + | prism.parameters.flag.drain-water |
- | prism.parameters.flag.extended | + | prism.parameters.flag.extended |
- | prism.parameters.flag.no-ext | + | prism.parameters.flag.no-ext |
prism.parameters.flag.no-itemclear | prism.parameters.flag.no-itemclear | ||
行 71: | 行 71: | ||
prism.preview - 授予预览权限,然后回滚/ | prism.preview - 授予预览权限,然后回滚/ | ||
- | prism.rollback - 授予回滚更改的权限。推荐给:经验丰富的员工 | + | prism.rollback - 授予回滚更改的权限。推荐给:经验丰富的管理 |
- | prism.restore - 授予恢复(重新应用)更改的权限。推荐给:经验丰富的员工 | + | prism.restore - 授予恢复(重新应用)更改的权限。推荐给:经验丰富的管理 |
prism.tp - 传送到记录ID。推荐用途:经验丰富的玩家。 | prism.tp - 传送到记录ID。推荐用途:经验丰富的玩家。 | ||
行 79: | 行 79: | ||
prism.report - 查看报告。推荐用于:工作人员 | prism.report - 查看报告。推荐用于:工作人员 | ||
- | prism.reload - 授予配置重新加载权限。推荐用于:OPs | + | prism.reload - 授予配置重新加载权限。推荐用于:OP |
- | prism.delete - 通过命令从数据库清除记录。推荐用于:OPs | + | prism.delete - 通过命令从数据库清除记录。推荐用于:OP |
prism.alerts - 提醒矿石发现,危险块放置。 | prism.alerts - 提醒矿石发现,危险块放置。 | ||
行 132: | 行 132: | ||
''/ | ''/ | ||
- | ''/ | + | ''/ |
- | ''/ | + | ''/ |
--- //BCA 2017/ | --- //BCA 2017/ | ||
- | 查询参数 | + | | |
+ | **查询参数** | ||
+ | | | ||
- | '' | + | '' |
'' | '' | ||
行 176: | 行 178: | ||
'' | '' | ||
- | 动作清单 | + | | |
+ | **动作参数** | ||
+ | | | ||
- | | + | '' |
- | block-burn | + | |
- | block-dispense | + | |
- | block-fade | + | block-burn |
- | block-fall | + | block-dispense |
- | block-form | + | block-fade |
- | block-place | + | block-fall |
- | block-shift | + | block-form |
- | block-spread | + | block-place |
- | block-use | + | block-shift |
- | bucket-fill | + | block-spread |
- | bonemeal-use | + | block-use |
- | container-access | + | bucket-fill |
- | cake-eat | + | bonemeal-use |
- | craft-item | + | container-access |
- | creeper-explode | + | cake-eat |
- | crop-trample | + | craft-item |
- | dragon-eat | + | creeper-explode |
- | enchant-item | + | crop-trample |
- | enderman-pickup | + | dragon-eat |
- | enderman-place | + | enchant-item |
- | entity-break | + | enderman-pickup |
- | entity-dye | + | enderman-place |
- | entity-explode | + | entity-break |
- | entity-follow | + | entity-dye |
- | entity-form | + | entity-explode |
- | entity-kill | + | entity-follow |
- | entity-leash | + | entity-form |
- | entity-shear | + | entity-kill |
- | entity-spawn | + | entity-leash |
- | entity-unleash | + | entity-shear |
- | fireball | + | entity-spawn |
- | fire-spread | + | entity-unleash |
- | firework-launch | + | fireball |
- | hangingitem-break | + | fire-spread |
- | hangingitem-place | + | firework-launch |
- | item-drop | + | hangingitem-break |
- | item-insert | + | hangingitem-place |
- | item-pickup | + | item-drop |
- | item-remove | + | item-insert |
- | item-rotate | + | item-pickup |
- | lava-break | + | item-remove |
- | lava-bucket | + | item-rotate |
- | lava-flow | + | lava-break |
- | lava-ignite | + | lava-bucket |
- | leaf-decay | + | lava-flow |
- | lighter | + | lava-ignite |
- | lightning | + | leaf-decay |
- | mushroom-grow | + | lighter |
- | player-chat | + | lightning |
- | player-command | + | mushroom-grow |
- | player-death | + | player-chat |
- | player-join | + | player-command |
- | player-kill | + | player-death |
- | player-quit | + | player-join |
- | player-teleport | + | player-kill |
- | potion-splash | + | player-quit |
- | sheep-eat | + | player-teleport |
- | sign-change | + | potion-splash |
- | spawnegg-use | + | sheep-eat |
- | tnt-explode | + | sign-change |
- | tnt-prime | + | spawnegg-use |
- | tree-grow | + | tnt-explode |
- | vehicle-break | + | tnt-prime |
- | vehicle-enter | + | tree-grow |
- | vehicle-exit | + | vehicle-break |
- | vehicle-place | + | vehicle-enter |
- | water-break | + | vehicle-exit |
- | water-bucket | + | vehicle-place |
- | water-flow | + | water-break |
- | world-edit | + | water-bucket |
- | xp-pickup | + | water-flow |
+ | world-edit | ||
+ | xp-pickup | ||
+ | |||
+ | |||
+ | |||
+ | **理解动作关系** | ||
+ | | | ||
+ | |||
+ | 棱镜将不同的动作分类为不同的动作,这样你就可以找到、回滚和恢复你所需要的东西。 | ||
+ | |||
+ | 棱镜以两种方式使用关系。 | ||
+ | |||
+ | | | ||
+ | **同类动作关系** | ||
+ | | | ||
+ | |||
+ | 同类动作关系仅仅是指这样一个事实:'' | ||
+ | |||
+ | 如果使用短名称'' | ||
+ | |||
+ | 将普通动作名称与短名称列表进行比较,将看到更多的操作名称。'' | ||
+ | |||
+ | | | ||
+ | **因果关系** | ||
+ | | | ||
+ | |||
+ | 有些事件是相关的,因为其中一种导致另一种。为了掌握棱镜使用,需要了解这些。 | ||
+ | |||
+ | 下面是一个简单的例子: | ||
+ | |||
+ | 一堵带着火把的木墙正在燃烧。整个方块的烧伤记录为'' | ||
+ | |||
+ | 棱镜非常清楚事件意味着什么,所以不会把火把记录为燃烧事件,因为它们不能燃烧。 | ||
+ | |||
+ | 在使用''/ | ||
+ | |||
+ | 如果你想把整堵墙回档,你应该用''/ | ||
+ | |||
+ | 棱镜足够聪明,可以先回档墙,然后再装上火把。 | ||
+ | |||
+ | 当了解不同的事件所代表的含义时,就能轻松的回档。 | ||
+ | |||
+ | 下面是一些更快速的示例(供参考): | ||
+ | /prism rb a: | ||
+ | /prism rb a: | ||
+ | |||
+ | — BCA 2020/12/16 |